League of Legends – Patch 11.13Published June 18, 2021
The next patch for League of Legends is expected to be released very soon. Marking the halfway point in Season 11, what should players expect to be included in this patch? Read here to find out more!
It’s been known for a while that the next patch for League of Legends will be coming out on June 23rd, as Riot Games is very communicative about upcoming patches long before they actually are released. For example, information about when the next 12 patches (all the way up to 11.24) are expected to become live. What’s not usually knowable much ahead of time is what is going to be featured in each patch and what changes there might be.
First, it should be noted that, as with any patch, there will be about 3 hours of downtime in which the LoL servers will be down, and all matchmaking and competitive queues will be disabled. This will initially be happening around 10 am AEDT (Australian Eastern Daylight Time) on the Oceanic servers and then will rollout to other servers around the world over the course of the rest of the day.
One major change players will see is focus on reworking bonuses to movement speed. This will predominantly be accomplished through nerfs to several items, including Galeforce, Lich Bane, Black Cleaver, Dead Man’s Plate, Nimbus Cloak, Cosmic Drive, and Shurelya’s Battlesong, and possibly others. There may also be cuts to other dash and movement speed buffs for certain champions.
Most balancing adjustments to champions will be in the form of nerfs. For example, the cooldown for Rumble’s ‘Scrap Shield’ will be slightly increased, and Lee Sin’s ‘Tempest’ damage will be decreased. In addition, Viego’s ‘Blade of the Ruined King’ will have his healing power reduced. On the other hand, some champions may be receiving buffs, including increases to damage for both Xayah and Aphelios, while Olaf’s health per level is getting a slight increase.
It also appears that Tahm Kench will be receiving a significant amount of reworking, making adjustments to almost all of his abilities. According to Riot Games, they have been aware for a long time that Tahm Kench needed balancing because almost all casual players find him far too difficult to play, making him a champion that only pro players ever considered playing, leaving Tahm Kench significantly underutilized overall. With that in mind, they are buffing his ‘Devour’ ability and turning it into his ultimate, while his current ultimate ability, ‘Abyssal Voyage’ will be switched to a regular ability. There may be other changes made, but that information is not yet confirmed.
Additionally, the ‘Ruination’ storyline will be drawing to a close, and a new game mode will be introduced called ‘Ultimate Spellbook’. In this game mode, players will be prompted to choose from three randomly selected ultimate abilities (out of a pool of 39), with their choice taking the place of one of their summoner’s spells. This game mode is currently live in the League of Legends Public Beta Environment.
Finally, there apparently will be four new ‘Astronaut’ epic skins released for Corki, Maokai, Rammus, and Veigar. Each skin will cost 1350 RP (about $10 USD). Zed will also be getting a Prestige edition of his ‘Project’ skin, which can be unlocked through League of Legends event challenges.
While we’ve discussed quite a few new features expected to be released in Patch 11.13, as the patch has not yet been released, there is still a lot of information missing about what will be included. Regardless, we will be sure to keep you updated on all the latest LoL news.
League of Legends was developed and published by Riot Games in 2009 and is available on Windows and macOS.