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Destiny 2 – May & June Hotfixes (3.2.0.2 and 3.2.0.3)

This week Destiny 2 received a hotfix to resolve some minor bugs and balancing issues, but the next hotfix coming on June 3rd will include significant nerfs to Stasis.

Last week Destiny 2 received Hotfix 3.2.0.2 that should help to resolve a lot of persistent bugs and issues that have affected weapons, armor, accessories, UI/UX, and game balance, including the following:

  • Fixed a bug where certain armors would provide stat bonuses when used as ornaments in Armor Synthesis.
  • Recovery-focused Ubral Engrams will no longer award armor with a disappointingly low recovery stat.
  • Star-Eater Scales will no longer incorrectly apply a damage bonus to weapons and grenades rather than only Supers as intended.
  • Sundering Blast will no longer remove the stun state from Overload champions when damaged by an explosion created by that mod.
  • A bug that allowed players to spawn too many noble seekers with Boots of the Assembler by stepping in and out of the Rift has been fixed.
  • The Cryosthesia 77K has received significant rework on several bugs, including displaying in the wrong weapon category, firing multiple freeze shots without losing the charged shot buff, and not correctly accruing progress for energy weapon kills.
  • The Glimmer cost to apply shaders has been removed.
  • The kill requirements to unlock Null Composure’s Gambit ornament have been reduced.
  • An issue that caused the Armor Synthesis ornament creation tutorial to not show up for Titan characters has been fixed.
  • An issue that caused players to not receive the correct reward for completing the weekly Vendor Challenge has been fixed so that the reward will be according to what is advertised, as should be expected.
  • Fixed a bug that prevented ‘Vie for Glory Sparrow’ and ‘Reverie Dawn’ from taking shaders.
  • A bug that made the /join command not work for Steam players has been fixed.

As mentioned in the last time we reported on Destiny 2 news, the Stasis-related subclasses (Revenant Hunter, Behemoth Titan, and Shadebinder Warlock) are all very heavily favored by players in PvP because their Stasis abilities are often very dominating. Since introducing these subclasses, it’s been a point of contention among Destiny 2 players whether these abilities need to be nerfed. It appears to be that, generally speaking, the Destiny 2 team at Bungie agrees that Statis more often than not is just too OP, as they have nerf these classes multiple times, strengthened other subclasses, and found that Stasis is still too powerful. When you’re on the offensive side, and you’ve freezed your opponent, it’s pretty hilarious. Still, when you’re on the receiving end and are stuck totally unable to defend yourself as your opponent wittles you away, it’s extremely frustrating.

With that in mind, it seems that the Bungie team is going to attempt once again to reduce the pwnage that Stasis delivers in PvP. To accomplish this, they are going to introduce the following rebalancing changes:

  • Stasis Freeze – reduced duration when an effect is on players, and the damage bonus when vs. frozen players has been reduced from +50% to +5%.
  • Stasis Slow – no longer reduces weapon accuracy or suppresses class ability and air moves.
  • Whisper of Hedrons Fragment – reworked how weapon damage is affected after freezing.
  • The Titan’s ‘Shiver Strike’ has its knockback strength reduced; while ‘Howl of the Storm’ and ‘Glacial Quake’ have decreased freeze range.
  • The Hunter’s ‘Withering Blade’ projectile speed is being reduced, along with the duration of its slow debuff. Slow duration was also decreased for ‘Winter’s Shroud’.
  • The Warlock’s ‘Penumbral Blast’ has had its freeze radius reduced in PvP, and the strength of ‘Winter’s Wrath’ tacking ability has been decreased.

We’re interested in seeing how the nerfs for Statis are received by the Destiny 2 player community and whether these changes will improve or require even more analysis and adjustments.

Destiny 2 is an online-only multiplayer FPS developed and published by Bungie in 2017 and is available on Windows, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5. Destiny 2 has overwhelmingly positive reviews and is a winner in the Game Awards 2017 and Game Awards 2019.

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